Dogboys at every entrance to the base, the landing area, and some patrols. Skelebots in the courtyard and any nearby cover like wooded areas, swamps. Infantry or ground vehicle patrols at a shorter distance. How would you set up defenses at coalition bases? I would assume sky cycle patrols and SAMAS patrols at a greater distance, but am not too sure on how far out they'd go or how often. The second base would not be huge like Chi-Town or Lone Star, just a more standard stronghold, maybe something halfway between Chi-Town and Lone Star keeping the corridor open and as a place for corridor patrols to trade off, rest, etc. (My assumption is without internet at best the CS is doing the equivalent of sneakernet between bases via death head transports so if the players get into the server at this small base they would see in the records a placeholder that says the item is at the other base). What they don't know yet is if they succeed, this will lead them to a bigger CS base to get the item they're after. My group is planning a stealth mission to break into a small CS outpost, they're wanting to hack a server and get classified intel. Otherwise, I would assume someone has needed this in their own game. I don't recall any of the books detailing this (maybe a Rifter?), but if they do kindly point me in the right direction.
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